path_storage = #TannyJung-Main-Pack/coconut_tree
path_settings = #TannyJung-Main-Pack/coconut_tree/coconut_tree

world_gen = true
biome = #minecraft:is_beach
ground_block = #minecraft:dirt / #minecraft:sand
rarity = 25
min_distance = 0
group_size = 1 <> 1
waterside_chance = 0.0
dead_tree_chance = 0.1
dead_tree_level = auto
start_height_offset = 0 <> 0
rotation = random
mirrored = random